The game plays pretty well. I like all the ideas in the game description, even though they're not implemented yet in the game as far as I can tell.
I found the following issues / improvement suggestions:
- The main menu UI doesn't scale well in ultrawide monitor when going fullscreen. The top and bottom are cut off. (I played the web version)
- The level background and foreground platforms have very similar colors and makes it hard to see where to jump. I suggest making the colors more contrasting between both game layers.
- The Iroha dialogue box had chinese text even though I selected English in the settings.
- I died once in the boss fight and got teleported to the bottom of the tower together with the boss. I don't know if this was intended.
- The shooting sound effect volume is too loud. It overpowers other sound effects.
- Fever time needs more feedback to the player. The icon on the corner is not very visible when the player is focused on a different part of the screen shooting enemies. I suggest a change of music and maybe adding a full screen overlay effect.
Good job on the game and I hope to see a more complete version with more levels and functional attack skills! :D
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成功將Iroha屈死在樓下,站在楷梯邊緣,然後Iroha刷出來就直接掉下去,打不中自己
I wouuld love to play the game but the website version doesn’t work for me and cashes the web. Please fix this!
Interesting mix of platformer and shooter.
The game plays pretty well. I like all the ideas in the game description, even though they're not implemented yet in the game as far as I can tell.
I found the following issues / improvement suggestions:
- The main menu UI doesn't scale well in ultrawide monitor when going fullscreen. The top and bottom are cut off. (I played the web version)
- The level background and foreground platforms have very similar colors and makes it hard to see where to jump. I suggest making the colors more contrasting between both game layers.
- The Iroha dialogue box had chinese text even though I selected English in the settings.
- I died once in the boss fight and got teleported to the bottom of the tower together with the boss. I don't know if this was intended.
- The shooting sound effect volume is too loud. It overpowers other sound effects.
- Fever time needs more feedback to the player. The icon on the corner is not very visible when the player is focused on a different part of the screen shooting enemies. I suggest a change of music and maybe adding a full screen overlay effect.
Good job on the game and I hope to see a more complete version with more levels and functional attack skills! :D
keep up the good work peko !
Cool art and Music, i think it would be better to add more Customization and Upgrades but Great Work!
Nice game peko!
Thanks peko!